For this one, we thought, “we grew up with Street Fighter, and it’s awesome. Josh Kenneth: Like every Crossover we do, it started because we love the property and its characters. How did this crossover begin? Was it something fans were clamoring for? To find out more about how it all came together, we spoke with Josh Kenneth, international product manager at Brawlhalla developer Blue Mammoth Games. Of course, crossovers like this don’t just happen – they’re the result of careful planning and collaboration between companies, as well as deep affection and respect for a franchise that Brawlhalla’s developers grew up with.
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